You did the same thing to Ric's original report, asserting that it was chaff even after he said no chaff, and when reminded of it you asserted chaff yet again, and suggested an even less likely explanation as a fallback excuse. The 'M' and 'T' is 'time to active' and 'time to impact'. So is there some disconnect between the missile's parameters in the sim and how the missile's parameters are programmed into the plane in the sim? I had to make multiple passes before I could get a lock, that was one of the few locks I ever got. I admit that I was already starting to think that I was going insane or something like that. It told you it was ok to shoot when it wasn't.
M value is almost as twice as T's in game. It was getting awfully, frustratingly close to the target, seconds at most away from impact. Is your shot still 'in best engagement parameters' in a look-down shot with the bandit near the notch? A Tor shot might have done it, but not an S-300. Keep holding the shift key down. But - I cannot Fly any Missions. It's disrespectful to others and at the same time fails to contribute meaningfully to the discussion. You are also missing the point I stated about your example of Ethiopia.
This will take some fiddling too, I haven't messed with recording tracks to watch later, I don't have tacview, and I still have to teach myself the F15 in the first place. Eh, I still need to learn how to use the F-15, and I've been mostly sucked into playing non simulator type games with a friend instead. There's always the hope that it's been fixed. I'd like to minimize using them up just to do a Clean Install of a Valid Purchase on a perfectly capable piece of Hardware. I can't seem to find an answer as to printing a list of key commands from the sim. I'll test the missile with other various settings with or without chaff jammer, direction change later.
I would like to program in game if possible. But again - loading missions hang at about 50% of the Blue Progress horizontal Load Bar. The wingmen is only good to be killed by the enemy fighter aircraft. None of those pilots were eager to get killed, and that is certainly what would of happened had they stayed on target and stuck with it. One side claims the behavior seen is proper blah blah blah, but they only look at in a vacuum.
I think you hit the nail I mean, that's the very information what every single people who purchased Flaming Cliffs should be informed. There are 1000 things to take into account there. If the datalink is dropped, the missile goes active, so you cannot re-establish datalink. Air to air missiles use advanced forms of proportional navigation a specific way to compute collision. The only thing that tells you is the Sparrow had a Pk of 0. But I don't expect more than 10% of the planes I'm flying against to be aces. The tendency of the missiles to make hard high-g turns in mid-flight ie over 10 miles out is certainly not helping.
Please point out if my understanding is wrong. If you have other accounts, check them to see if they are bound there. No one cares about E-E as a source because it is very poorly reported. And besides even if there was Chaff involved which again there wasn't in the situation that I mentioned above, the chaff would never affect the missile since the missile's tip and therefore radar was pointing at the target aircraft and any launched chaff would always be away from the direct path between the missile and target aircraft and therefore the missile would never do that 45º maneuver away from the target again if there was Chaff involved. This will save you headache later.
There are another 10000000 things going on there as well. It blew up when it was seconds away from hitting the target. So why is a 'rear aspect' missile locking on and hitting me on a head on pass, yet an all aspect seaker from directly behind a target spoofed so easily? The fact that their are inadequacies in the total behavior of these things should come as a surprise to no one. There's nothing there to help with preserving energy. They'll usually go for chaff if the radar lock is broken, or very very rarely they will choose chaff instead of the target while tracking. No one cares about E-E as a source because it is very poorly reported. If you are still having trouble finding Lock On Flaming Cliffs 2 after simplifying your search term then we highly recommend using the alternative full download sites linked above.
You'll see a list of the serials that are bound to that account. That went fine - but Missions still Don't Fly! Should I uninstall everything - clean the registry - and start over? Many downloads like Lock On Flaming Cliffs 2 may also include a serial number, cd key or keygen. Not saying I'm certain it did either, I still want to do tests to see if I can see similar behavior. Yeah , i am having the Invalid Serial issue. It has nothing to do with any assumptions about missiles sucking, being export models, being expired or pilots not wanting to die.
If thats the case, whats the T indicating? So what I would like to ask: Is there a way to improve a get better results being it some tactics or even some mods? I say uninstall and reinstall. . Ric specified that no chaff had been used in the instance he was reporting. At I can say is that you were lucky! At low altitude the Maverick should run out of kinetic energy long before it runs out of power. It has nothing to do with purchase records and StarForce. It does sound like you have something similar where your A-10C is under a different user name? You are also missing the point I stated about your example of Ethiopia. Wrecking Crew suggested one means, I was thinking more simply, setting up a simple mission with enemies that have no chaff on board.